For the army enemies of Slendytubbies III, see Survival

The Infected (also known as Monsters, Enemies or just Tubbies) are the main threats of the entire Slendy Tubbies saga. They all have unique animations, idle sounds, chase sounds, and vastly different speeds.


Some of the monsters huddled into a group.

Slendytubbies II is the first opus of the saga to give more than one enemy.


There is 2 different behaviors encountered in the game.

  • Searchers : They wander around maps and search for custards to stand at and wait until the player approaches them (the majority).
  • Tracker : Directly chases the player instead of searching for custards (Classic Tinky Winky).

Their starting locations are generally at the opposite side of the player's starting location.


Image Name Place Description
Tinkytank Tinky Winky Teletubby Land Tinky Winky is considered the main threat of both games as he was the only enemy in the first opus. On his usual state, he has a pale face with soulless eyes and a wide open mouth. In the second opus, he is huge, rather muscular which is the stronger muscular is been recovered by the teletubbies for the last words of them in the first early of the teletubbies land for the last Remains, and surprisingly fast for his size. He is silent when idle. He also has a cubic form.
New Born New Borns Secret Lair There are two of them. They make soft sobbing noises when near to the player and will emit a high-pitched screech when they spot the player. They are relatively fast. One of them also appears in the maze.
Dipsy3 Dipsy Teletubby Lake He is very tall and has long skinny limbs. His mouth is lined with sharp teeth and his eyes glow red in the distance. He is unique from the other enemies, in a way that he has a higher vision, and he emits a scream like Laa Laa's when he spots the player. He also appears in the maze, where he has the same behavior than the others.
Laa Laa Laa-Laa Teletubby Outskirts Laa Laa, like Dipsy, has had her arms extended and is very thin, but her face is still the same as when she was dead. She is very twitchy, as her body shakes in a very violent way when she isn't attacking. She is very fast, like Po. She also appears in the maze.
Po3 Po Satellite Station Po's appearance consists of two arm like appendages growing out of her back, that have blades sticking out of the ends, a skull-like face, and two smaller arms on her abdomen. She makes audible clicking noises when in a general radius of a player and will emit a loud screech when she spots the player. She is very fast, like Laa Laa, and also appears in the maze.
Headless Tubby Dipsy Chainsaw Secret Center He is one of Dipsy's mutations. He carries a chainsaw and makes very loud chainsaw noises when near and chasing a player. He is fairly easy to avoid him if the player carefully listens to his chainsaw noises. However, he kills a player just by touching him.


  • If the player is near to an enemy who is standing at a custard, the enemy will stay at the custard until the player is far away.
  • It is almost impossible to beat the lake without being spotted by Dipsy.

Slendytubbies 2D

Some of the enemies.

The Enemies are back in Slendytubbies 2D. New characters are included.



These enemies constantly chase the player and increase their speed when near. Their speed and distance from where they move faster, varies among individuals. When one custard is remaining, they constantly move at their fastest speed.

Sprite Name Place Description
Claw Tubbie Sprite 1 Cave Tubbie Cave He constantly makes an heavy breathing and chase the player from a slightly greater distance than the other enemies. He also runs as fast as the player.
New Born Sprite 1 New Borns Secret Lair They constantly sobs and work on a pair, which make the map harder. They overally move slower than the player.
Mountains Tubbie Sprite 1 Yeti Tubbie Mountains He fakes his voice while moving and chase the player from a greater distance than any of the other enemies. He also walks faster than the player, and retires less easily, making him the most tenacious enemy of the game.
Crawler Sprite 1 Crawler Tubbie Reject Facility He constantly makes noises when moving and overally move slower than the player, making him the least dangerous enemy of the game.
Po Sprite 1 Po Satellite Station She constantly makes clicking noises. She walks as fast as the player but runs less quickly.
Spider Po Sprite 1 Spider Po Outskirts (Dawn) She is silent when moving and chases the player from a slightly greater distance than the other enemies. She also runs as fast as the player, making her the most dangerous enemy of the game.


These enemies follow the player while invisible and freeze, now visible, when the player lights them up with its flashlight. If the player approach them, they will start to chase it until it goes far enough. They also pass through obstacles. All of them have the exact same behavior.

Sprite Name Place Description
Tinky Winky Sprite 1 Tinky Winky Classic Land He follows while invisible, and chases if too close. He screams as usual.
Tinky Tank Sprite 1 Tinky Tank ST3 Land He follows while invisible, and chases if too close. He screams as usual.
Dipsy Sprite 1 Lake Dipsy Lake He follows while invisible, and chases if too close.
Laa Laa Sprite 1 Laa-Laa Outskirts (Night) She follows while invisible, and chases if too close.
Shadow Tubby Sprite Shadow Tubbie The Dream It follows while invisble and chases if too close. It can be camouflaged by the dark and a dramatic track plays when it chases.
Ghost Girl Sprite 1 Ghost Girl Possessed School She follows while invisble and chases if too close. A dramatic track plays when she chases.


  • In the Training Maze, all of the enemies share the same speed and run as fast as the player.

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SSTV Signal.

The Enemies are back in Slendytubbies III. They appear differently in multiple modes.

  • Collecting & Versus : They have their usual role of preventing the player to collect all of the custards.
  • Survival : They are vulnerable enemies that must be killed, through various waves, with weapons.
  • Infection : They can be players that have to kill other players.
  • Sandbox : They can be playable or summoned as allies or enemies.


  • Collecting: All of the enemies have the same behavior; They patrol around the map and stay near each custard for a little while. They will chase the player after spotting it, but will lose interest if it gets far away.
  • Survival: All enemies constantly move towards the player, no matter where they are at, attacking when they are in range. Some attack differently and have special behaviors.



Image Name Place Attack Speed
Mug-Tinky Tinky Winky Main Land (Day) Slow
Mug-TinkyTank Tinky Tank Main Land (Night) Slow
Mug-HeadlessDipsy Dipsy Chainsaw Custard Facility (Night) Slow
Mug-LakeDipsy Dipsy Teletubby Lake Very Fast
Mug-LaaLaa Laa-Laa Outskirts (Night) Slow
Mug-PrePo Undead Po Secret Center: Remastered Slow
Mug-Po Po Satellite Station Very Slow
Mug-SpiderPo Spider Po Outskirts (Day) Fast
Mug-NewbornMug-Newborn New Borns (Duo) Secret Lair - Fortress (Day) Fast
Mug-Cave Cave Tubbie Teletubby Cave Fast
Mug-Mountain Yeti Tubbie Teletubby Mountains Slow
Mug-Maze Arrow Tubbie Training Maze Fast
Mug-GuardianInf Evil Guardian Custard Facility (Day) Slow
Mug-Crawler Crawler Tubbie Reject Facility Fast
Mug-Shadow Shadow Tubbie Laa-Laa's Dream Fast
Mug-GhostGirl Ghost Girl Possessed School Slow
Mug-Announcer The Announcer Military Base Fast
Mug-BruteMug-Brute Brute Tubbies Cabin Slow-Medium


Generic Enemies

Image Name Wave Attack Speed
Mug-Newborn Generic New Borns 1 Medium
Mug-NewbornRunner Runner New Borns 2 Medium
Mug-SpiderDroid Spider Droïds 3 Medium
Mug-NewbornRanged Ranged New Borns 4 Very Slow
Mug-TallNewborn Phantom New Borns 6 Medium
Mug-SecurityDroid Security Droïds 7 Medium
Mug-BerserkerNewborn Berserker New Borns 8 Medium


Image Name Wave Attack Speed
Mug-ScorpionNewborn Scorpion New Born 4 Medium
Mug-AnnouncerSecurity Mini-Announcer 6 Fast
Mug-BullNewborn Bull New Born 8 Medium


Image Name Attack Speed
Soldier Military Soldier Very Slow
Worker Blue Worker Slow
Mug-Ron Chainsaw Worker Slow